

+ Added new (better visible) alpha skins (enemy models) from Quake Live instead old Excessive Plus skins + Keel and TankJr sport skins from Quake Live are now available as alternative to bright enemy models + Perfect shape of all powerups (ammo, armors, health and instant) with HD (enhanced) skins. Enhanced whole menu/art content, background, 2 menu logos etc. Added bigger center timer and weaplist on another side + Added enhanced HD icons (all simple items) from Quake Live, all medals (awards) and alternative CPMA icons + High Quality Menu add-on by ZerTer0 is now official and optinal q3plus add-on. + Blood flash on-screen in game is now turned off by default + Gfx content enhanced (blood stain/spurt, shadow, hud elements, marks on walls etc.) + Replaced old XP HUDs (head-up display) with new huds in QL and Q3 custom style (hud01 to 10). + Standard Q3 crosshairs from 1 to 10 enahnced, crosshairs from 11 to 20 replaced with newer crosshairs from Quake Live. Patched warning in console -> missing baseq3_32 font.



ENHANCED VISUAL CONTENT AND EXTENDED FEATURES + Enhanced (xp, xp_l, ui, baseq3 and numbers) + bigchars (font) in folder. q3plus servers will no longer be part of Excessive Plus and XP server spider. (neat popup window on screen when player type /maps in console) + Added q3plus info in mod UI (version number and date, cfg info, q3plus site, credits etc.) + Changed gamename from to. + Client cvars cg_screenshotDefault and startrecordDefault changed to cg_screenshotFormat and cg_startrecordFormat + Removed cvar (no more bugs and hidden text messages when you move to another server or mod) + 9 unnecessary cvars removed: cg_drawConsole, drawNames, noMip, noParticles, noShotgunTrail, noSnow, oldGrenade, oldHitSound and oldScoreboard + q3plus servers now have priority (always on top) in game server browser + sv_motd and /motd (message of the day) changed to sv_maps and /maps. For more info check html documentation in q3plus/docs folder. = Q3PLUS CHANGESLOG Version 3e (25 October 2021) = QVM (QUAKE VIRTUAL MACHINE) + All xp_ client and server variables are changed to cg_ (client) and sv_ (server).
